Aug 3The Power of Light Probes in Unity!Objective: Understand and implement Light Probes! Light probes are a mesh of light sources that emit light onto dynamic objects depending on how bright the light map is closest to that mesh. That may sound confusing, let’s learn while doing! We start by building the light probe group. This creates…Game Design2 min read
Jul 1Screen Space Reflections in Unity, and Why They are Unique!Objective: Understand and create screen space reflections in your scenes! Screen Space Reflection is a technique for reusing screen space data to calculate reflections. In this tutorial we are going to create these hyper realistic reflections. To begin we need to reflection probes.Unity 3 D3 min read
Jun 29Using Cookies to Create Realistic Lighting!Objective: Take your spotlights and point lights to the next level! A Cookie is a tool you can use to make your lights look amazing. It generates a light mask on your spotlights or point lights. Create a spotlight. For this tutorial and to better show off the cookies…Unity 3 D3 min read
Jun 28Control Your Lighting in Unity Using Light Layers!Objective: Illuminate your environment without generating a light source! What if you want to use volumetric fog, but you don’t want an actual light source that is generating lumens and illuminating your scene? That’s when Light Layers come in. Using Light Layers allows you to set a light source to…Unity 3 D3 min read
Jun 27Volumetric Lights with Fog!Objective: Introduce fog with your light source. To begin we need to add a point light into the scene. To use volumetrics, we need to first enable the function. With the point light selected, in the inspector, select enable.Unity 3 D2 min readVolumetric Lights with Fog!Objective: Introduce fog with your light source.To begin we need to add a point light into the scene.To use volumetrics, we need to first enable the function. With the point light selected, in the inspector, select enable.----
Jun 24Creating Fog in Unity!Objective: Create fog for your environment! In this tutorial we are going to create a fog in our scene. I am using a particle effect I attained from Filebase. Feel free to use your own to follow along. After importing your effect into your project, simply drag it into your…Unity 3 D2 min read
Jun 22Using Layered Lit to mix Texture Maps!Objective: Combine texture maps to create unique textures! In this tutorial we are going to learn how to create a texture that stacks other textures on it. To begin, create a plane. In your project view we need to create a new material.Unity 3 D3 min read
Jun 22Using Decals in Unity!Objective: Learn how to use Decals in your scene! Decals are materials projected onto other objects in a scene. In this tutorial I am using decals you can find on Filebase, “Blood Decals 02” If you are going to create a decal yourself, you can go to Rendering > Decal…Unity 3 D2 min read
Jun 17Tessellation In HDRP!Objective: Learn how to add tessellation to your materials. To begin, Tessellation required a different shader. Currently your material is set to HDRP/Lit. The shader we need is HDRP/LitTessellation. To engage tessellation, navigate to the displacement mode and select tessellation displacement.Unity 3 D2 min read
Jun 16Using Height Maps and Pixel Displacement!Objective: Use a height map to give 2D materials into a 3D material! When it comes to making natural environments HDRP excels. We are going to start by creating a plane object in your scene. I am going to use a stone material from File base, but feel free to…Unity 3 D3 min read