Creating Enemy Explosions

I labeled mine Enemy_Destroyed_anim
Don’t forget to set up your null check
You could also set up an index and us an int value
You time will differ from mine; you can check the length in the animator window

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Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store